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<channel>
	<title>codehop &#187; modular</title>
	<atom:link href="http://codehop.com/tag/modular/feed/" rel="self" type="application/rss+xml" />
	<link>http://codehop.com</link>
	<description>#code #art #music</description>
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		<title>Fugwhump Presents &#8220;Blps &amp; Frts CC&#8221;</title>
		<link>http://codehop.com/fugwhump-presents-blps-frts-cc/</link>
		<comments>http://codehop.com/fugwhump-presents-blps-frts-cc/#comments</comments>
		<pubDate>Sat, 25 Oct 2008 15:45:25 +0000</pubDate>
		<dc:creator><![CDATA[Jacob Joaquin]]></dc:creator>
				<category><![CDATA[the cosmos]]></category>
		<category><![CDATA[analog]]></category>
		<category><![CDATA[bleeps]]></category>
		<category><![CDATA[blips]]></category>
		<category><![CDATA[farts]]></category>
		<category><![CDATA[fugwhump]]></category>
		<category><![CDATA[modular]]></category>
		<category><![CDATA[oldschool]]></category>
		<category><![CDATA[samples]]></category>
		<category><![CDATA[synthesizer]]></category>
		<category><![CDATA[synthesizers]]></category>

		<guid isPermaLink="false">http://www.thumbuki.com/?p=237</guid>
		<description><![CDATA[Blips, Bleeps and Farts created on a rare old school analog modular synthesizer. But we ain’t say’n which one. Download Blps &#38; Frts CC at ccmixter. Licensed under Creative Commons. Disclaimer: I&#8217;m affiliated with Fugwhump.]]></description>
				<content:encoded><![CDATA[<p><a href="http://ccmixter.org/files/fugwhump/17339"><img src="http://www.thumbuki.com/images/CoverBlpsFrtsCC.jpg" alt="Fugwhump's Blps &#038; Frts CC Album Cover" /></a></p>
<p><q>Blips, Bleeps and Farts created on a rare old school analog modular synthesizer. But we ain’t say’n which one.</q></p>
<p>Download <a href="http://ccmixter.org/files/fugwhump/17339">Blps &amp; Frts CC</a> at <a href="http://ccmixter.org/">ccmixter</a>. Licensed under <a href="http://creativecommons.org/">Creative Commons</a>.</p>
<p><strong>Disclaimer</strong>: I&#8217;m affiliated with <a href="http://fugwhump.com/">Fugwhump</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Slipmat Pre-Alpha 0.01.0 Released</title>
		<link>http://codehop.com/slipmat-pre-alpha-0010-released/</link>
		<comments>http://codehop.com/slipmat-pre-alpha-0010-released/#comments</comments>
		<pubDate>Wed, 11 Jun 2008 19:17:13 +0000</pubDate>
		<dc:creator><![CDATA[Jacob Joaquin]]></dc:creator>
				<category><![CDATA[the cosmos]]></category>
		<category><![CDATA[csd]]></category>
		<category><![CDATA[csound]]></category>
		<category><![CDATA[eclipse]]></category>
		<category><![CDATA[GUI]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[modular]]></category>
		<category><![CDATA[netbeans]]></category>
		<category><![CDATA[slipmat]]></category>
		<category><![CDATA[sourceforge]]></category>
		<category><![CDATA[synthesizer]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.thumbuki.com/?p=188</guid>
		<description><![CDATA[I just released a new Slipmat package at sourceforge. This latest version comes with three new examples, including one that uses a basic Java GUI. Four out of the five examples are now pre-rendered as CSDs for convenience. There are &#8230; <a href="http://codehop.com/slipmat-pre-alpha-0010-released/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<div id="postimage" class="right" style="width: 322px"><a href="https://sourceforge.net/projects/slipmat/"><img src="http://www.thumbuki.com/images/slipmat0.01.0.jpg" width=320px height=171px alt="Slipmat 0.01.0" title="Slipmat 0.01.0" /></a></div>
<p>I just released a new <a href="https://sourceforge.net/projects/slipmat/">Slipmat</a> package at sourceforge. This latest version comes with three new examples, including one that uses a basic Java GUI. Four out of the five examples are now pre-rendered as CSDs for convenience. There are also a handful of new synth Modules to play with. </p>
<p>The documentation has been improved, including better Javadoc support. The Javadocs are not pre-rendered as to keep the size of the release to a minimum, so you&#8217;ll have to generate them yourself. Many IDEs, including <a href="http://www.netbeans.org/">NetBeans</a> and <a href="http://www.eclipse.org/">Eclipse</a>, will generate them for you. </p>
<p>There is also the <a href="http://slipmat.svn.sourceforge.net/viewvc/slipmat/src/com/thumbuki/slipmat/examples/PseudoTutorial.java?revision=18&#038;view=markup">PseudoTutorial</a> example that gives a broad overview of the design of Slipmat and how to use it.</p>
<p>And in case you&#8217;re wondering, Slipmat is &#8220;A Java-based modular computer music library built on top of the Csound API.&#8221;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Plan B Heisenberg Generator</title>
		<link>http://codehop.com/plan-b-heisenberg-generator/</link>
		<comments>http://codehop.com/plan-b-heisenberg-generator/#comments</comments>
		<pubDate>Mon, 07 Jan 2008 21:22:20 +0000</pubDate>
		<dc:creator><![CDATA[Jacob Joaquin]]></dc:creator>
				<category><![CDATA[the cosmos]]></category>
		<category><![CDATA[eurorack]]></category>
		<category><![CDATA[flickr]]></category>
		<category><![CDATA[hdr]]></category>
		<category><![CDATA[heisenberg]]></category>
		<category><![CDATA[modular]]></category>
		<category><![CDATA[photo]]></category>
		<category><![CDATA[planb]]></category>
		<category><![CDATA[synthesizer]]></category>

		<guid isPermaLink="false">http://www.thumbuki.com/20080107/plan-b-heisenberg-generator.html</guid>
		<description><![CDATA[flickr photo by me]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/thumbuki/2176344180/" title="Plan B Heisenberg Generator"><img src="http://farm3.static.flickr.com/2273/2176344180_fcd6a006e2.jpg" width="500" height="333" alt="Plan B Heisenberg Generator" title="Plan B Heisenberg Generator" /></a></p>
<p><a href="http://www.flickr.com/photos/thumbuki/2176344180/">flickr photo</a> by <a href="http://www.flickr.com/photos/thumbuki/">me</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Modular Instruments Part II</title>
		<link>http://codehop.com/modular-instruments-part-ii/</link>
		<comments>http://codehop.com/modular-instruments-part-ii/#comments</comments>
		<pubDate>Mon, 02 Jul 2007 21:37:12 +0000</pubDate>
		<dc:creator><![CDATA[Jacob Joaquin]]></dc:creator>
				<category><![CDATA[the cosmos]]></category>
		<category><![CDATA[chn]]></category>
		<category><![CDATA[csound]]></category>
		<category><![CDATA[csoundblog]]></category>
		<category><![CDATA[memory]]></category>
		<category><![CDATA[modular]]></category>
		<category><![CDATA[modulation]]></category>
		<category><![CDATA[objects]]></category>
		<category><![CDATA[oop]]></category>
		<category><![CDATA[pointers]]></category>
		<category><![CDATA[signalrouting]]></category>
		<category><![CDATA[synthesizers]]></category>

		<guid isPermaLink="false">http://www.thumbuki.com/20070702/modular-instruments-part-ii.html</guid>
		<description><![CDATA[thumbuki20070702.csd The Csound Blog Issue #10 In the previous blog, &#8220;Modular Instruments&#8220;, I presented an instrument design model that takes advantage of Csound&#8217;s modular nature by breaking the common instrument structure apart into three elements: Synth Engine, Memory and Interface. &#8230; <a href="http://codehop.com/modular-instruments-part-ii/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<div id="postimage" class="right" style="width: 252px"><a href="http://www.thumbuki.com/csound/files/thumbuki20070702.csd"><img src="http://www.thumbuki.com/images/CsoundBlogModular2.gif" width=250px height=250px /></a>
<p><a href="http://www.thumbuki.com/csound/files/thumbuki20070702.csd">thumbuki20070702.csd</a></p>
</div>
<p><a href="http://www.thumbuki.com/csound/blog/">The Csound Blog</a><br />
<a href="http://www.thumbuki.com/csound/files/thumbuki20070702.csd">Issue #10</a><br />
<blockquote>
<p>In the previous blog, &#8220;<a href="http://www.thumbuki.com/csound/files/thumbuki20070620.csd">Modular Instruments</a>&#8220;, I presented an instrument design model that takes advantage of Csound&#8217;s modular nature by breaking the common instrument structure apart into three elements:  Synth Engine, Memory and Interface.  (SEMI)</p>
<p>In todays blog, I create a new synth named MonoSynth based on the original SEMI Simple synth by replacing the zak memory with a memory core based on the chn opcodes, extending functionality of the engine, introducing modulation parameters, and by incorporating a method that links instances of instruments into an audio chain from within the score.</p>
</blockquote>
<p>Topics:</p>
<ul>
<li>Modular Design
<li>chn
<li>Memory
<li>Signal Routing
<li>Modulation Instruments
</ul>
<p>More at <a href="http://www.thumbuki.com/csound/blog/">The Csound Blog</a>.  For more information about Csound, please visit <a href="http://www.csounds.com/">cSounds.com</a>.</p>
]]></content:encoded>
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		<item>
		<title>My Sine Oscillator Experiment</title>
		<link>http://codehop.com/my-sine-oscillator-experiment/</link>
		<comments>http://codehop.com/my-sine-oscillator-experiment/#comments</comments>
		<pubDate>Mon, 28 May 2007 17:05:19 +0000</pubDate>
		<dc:creator><![CDATA[Jacob Joaquin]]></dc:creator>
				<category><![CDATA[the cosmos]]></category>
		<category><![CDATA[apogee]]></category>
		<category><![CDATA[cable]]></category>
		<category><![CDATA[csound]]></category>
		<category><![CDATA[cwejman]]></category>
		<category><![CDATA[distortion]]></category>
		<category><![CDATA[doepfer]]></category>
		<category><![CDATA[ensemble]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[lfo]]></category>
		<category><![CDATA[modular]]></category>
		<category><![CDATA[oscillator]]></category>
		<category><![CDATA[peak]]></category>
		<category><![CDATA[planb]]></category>
		<category><![CDATA[sine]]></category>
		<category><![CDATA[synthesizers]]></category>
		<category><![CDATA[vco]]></category>
		<category><![CDATA[wave]]></category>

		<guid isPermaLink="false">http://www.thumbuki.com/20070528/my-sine-oscillator-experiment.html</guid>
		<description><![CDATA[Over the weekend, I recorded/generated four sine waves of different synthesizer modules and compared the results. Each of the four oscillators are tuned to approximately to 440Hz, close enough to get a sense of each wave shape. This is a &#8230; <a href="http://codehop.com/my-sine-oscillator-experiment/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Over the weekend, I recorded/generated four sine waves of different synthesizer modules and compared the results.  Each of the four oscillators are tuned to approximately to 440Hz, close enough to get a sense of each wave shape.</p>
<p>This is a very casual observation of contour and contour only, so please do not read too much into my findings.  Here are the results:</p>
<div id="postimage" class="right" style="width: 302px"><img src="http://www.thumbuki.com/images/Sine/SineCsound.gif" width=300 height=200></div>
<p><b>Csound Digital Oscillator</b></p>
<p>This first graph shows a digital sine wave generated within the computer music language Csound.  This is what I used as my test reference.  Being that this is a purely mathematical construct, I figured this would be the perfect wave to compare against its analog counterparts.</p>
<div style="clear: both"></div>
<div id="postimage" class="right" style="width: 302px"><img src="http://www.thumbuki.com/images/Sine/SineDoepferA110.gif" width=300 height=200></div>
<p><b>Doepfer A-110 Standard VCO</b></p>
<p>Upon casual observation, you may notice that the sine isn&#8217;t the most accurate in the world.  In fact, you might go as far to say this isn&#8217;t a sine wave at all.  One noticable feature of this oscillator is that little glitch you see at 90º.  This is consistent among every cycle at the stated frequency.  I have two of these modules, and there were no significant differences when compared to each other.</p>
<p>Now it might sound like I&#8217;m completely down on this module.  The truth is, I&#8217;m actually quite happy with this dirtiness of this unit, as it adds character.  It is sometimes the imperfections that make something great.</p>
<div style="clear: both"></div>
<div id="postimage" class="right" style="width: 302px"><img src="http://www.thumbuki.com/images/Sine/SinePlanBModel15.gif" width=300 height=200></div>
<p><b>Plan B Model 15</b></p>
<p>This unit has the smoothest contour of the three analog examples.  Though the shape doesn&#8217;t adhere completely to the perfectly generated Csound test reference, it certainly gets close.  The peak and the dip seem to be a bit rounder, almost as if they are slightly compressed.</p>
<div style="clear: both"></div>
<div id="postimage" class="right" style="width: 302px"><img src="http://www.thumbuki.com/images/Sine/SineCwejmanDLFO.gif" width=300 height=200></div>
<p><b>Cwejman D-LFO</b></p>
<p>Now, I must say that it probably isn&#8217;t fair that I&#8217;m comparing a device designed specifically for low frequencies.  With that being said, the contour fared noticeably better than the Doepfer.  You might notice that the peak and the dip are both a little on the sharp side.  The D-LFO comes with two oscillators, both of which I tested.  I found both to be consistent with one another.</p>
<div style="clear: both"></div>
<div id="postimage" class="right" style="width: 302px"><img src="http://www.thumbuki.com/images/Sine/SineAll.gif" width=300 height=200></div>
<p><b>All Examples Compared</b></p>
<p>For fun, I thought it would be nice to superimpose each example over one another so we can better observe how much variation can exist between sine wave oscillators.</p>
<div style="clear: both"></div>
<p><b>Other Variables in the Equation</b></p>
<p>Since I recorded the three analog signals, there were at least two extra variables that may have introduced distortion to the resulting wave shapes.  The first would be the recording device, an Apogee Ensemble with the soft limit feature set to off.  The second is the cable.  I used the same cable for all the recordings.  I always patched directly from the sine wave outputs to the Ensemble input.</p>
<p>I did go the extra step and recorded the Csound sine wave with the Ensemble and cable.  I found there were no significant differences, in terms of contour, between the original generated wave and the recorded version.</p>
<p><b>My Methods</b></p>
<p>Last, I want to share the methods I used to collect and present the data.  I recorded the three analog signals with the Apogee Ensemble, and with the software Peak.  I took screen captures of peak, and then processed them in Photoshop.  In Photoshop, I removed the dotted zero line, and replaced it with a solid line.  I also resized each image so the waves would have matching periods.  Though I compressed the width of each waveform, the contours of the waves were not affected.</p>
<p>And like I said, this experiment is just the casual observations of one guy, and completely non-scientific.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>A Micro Intro to Macros</title>
		<link>http://codehop.com/a-micro-intro-to-macros/</link>
		<comments>http://codehop.com/a-micro-intro-to-macros/#comments</comments>
		<pubDate>Fri, 20 Apr 2007 20:11:50 +0000</pubDate>
		<dc:creator><![CDATA[Jacob Joaquin]]></dc:creator>
				<category><![CDATA[the cosmos]]></category>
		<category><![CDATA[csound]]></category>
		<category><![CDATA[csoundbook]]></category>
		<category><![CDATA[csounds]]></category>
		<category><![CDATA[johnffitch]]></category>
		<category><![CDATA[macros]]></category>
		<category><![CDATA[modular]]></category>
		<category><![CDATA[synthesizers]]></category>
		<category><![CDATA[thecsoundblog]]></category>
		<category><![CDATA[zak]]></category>

		<guid isPermaLink="false">http://www.thumbuki.com/20070420/a-micro-intro-to-macros.html</guid>
		<description><![CDATA[thumbuki20070420.csd The Csound Blog Issue #7 &#8220;I&#8217;m continuing with what I started in the last blog &#8216;Adding Zak to the Mix.&#8217; As promised, I&#8217;m breaking down the zak mixer into its respective modular components, beginning with Csound macros.&#8221; Topics covered: &#8230; <a href="http://codehop.com/a-micro-intro-to-macros/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<div id="postimage" class="right" style="width: 252px"><a href="http://www.thumbuki.com/csound/files/thumbuki20070420.csd"><img src="http://www.thumbuki.com/images/aMicroIntroToMacros.gif" width=250px height=117px /></a>
<p><a href="http://www.thumbuki.com/csound/files/thumbuki20070420.csd">thumbuki20070420.csd</a></p>
</div>
<p><a href="http://www.thumbuki.com/csound/blog/">The Csound Blog</a><br />
<a href="http://www.thumbuki.com/csound/files/thumbuki20070420.csd">Issue #7</a><br />
<blockquote>&#8220;I&#8217;m continuing with what I started in the last blog &#8216;<a href="http://www.thumbuki.com/csound/files/thumbuki20070410.csd">Adding Zak to the Mix</a>.&#8217; As promised, I&#8217;m breaking down the <a href="http://www.thumbuki.com/csound/files/images/AddingZakToTheMix.gif">zak mixer</a> into its respective modular components, beginning with Csound macros.&#8221;</p></blockquote>
<p>Topics covered:</p>
<ul>
<li>Macros
<li>#define
<li>#include
</ul>
<p>More at <a href="http://www.thumbuki.com/csound/blog/">The Csound Blog</a>.  For more information about Csound, please visit <a href="http://www.csounds.com/">cSounds.com</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Patch Jungle</title>
		<link>http://codehop.com/patch-jungle/</link>
		<comments>http://codehop.com/patch-jungle/#comments</comments>
		<pubDate>Thu, 19 Apr 2007 13:52:49 +0000</pubDate>
		<dc:creator><![CDATA[Jacob Joaquin]]></dc:creator>
				<category><![CDATA[the cosmos]]></category>
		<category><![CDATA[doepfer]]></category>
		<category><![CDATA[flickr]]></category>
		<category><![CDATA[jungle]]></category>
		<category><![CDATA[modular]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[patchchords]]></category>
		<category><![CDATA[photo]]></category>
		<category><![CDATA[synthesizers]]></category>
		<category><![CDATA[unyo303]]></category>

		<guid isPermaLink="false">http://www.thumbuki.com/20070419/patch-jungle.html</guid>
		<description><![CDATA[flickr photo be unyo303]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/unyo303/109658282/" title="Photo Sharing"><img src="http://farm1.static.flickr.com/52/109658282_456d7b3632.jpg" width="500" height="375" alt="Patch Jungle" /></a><br />
<a href="http://www.flickr.com/photos/unyo303/109658282/">flickr photo</a> be <a href="http://www.flickr.com/photos/unyo303/">unyo303</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Synth DIY by fonik</title>
		<link>http://codehop.com/synth-diy-by-fonik/</link>
		<comments>http://codehop.com/synth-diy-by-fonik/#comments</comments>
		<pubDate>Mon, 12 Mar 2007 16:55:02 +0000</pubDate>
		<dc:creator><![CDATA[Jacob Joaquin]]></dc:creator>
				<category><![CDATA[the cosmos]]></category>
		<category><![CDATA[diy]]></category>
		<category><![CDATA[doepfer]]></category>
		<category><![CDATA[effect]]></category>
		<category><![CDATA[electronics]]></category>
		<category><![CDATA[eurorack]]></category>
		<category><![CDATA[flickr]]></category>
		<category><![CDATA[fonik]]></category>
		<category><![CDATA[garage]]></category>
		<category><![CDATA[guide]]></category>
		<category><![CDATA[guitar]]></category>
		<category><![CDATA[modular]]></category>
		<category><![CDATA[modules]]></category>
		<category><![CDATA[photo]]></category>
		<category><![CDATA[solderingiron]]></category>
		<category><![CDATA[sounds]]></category>
		<category><![CDATA[synthesizers]]></category>

		<guid isPermaLink="false">http://www.thumbuki.com/20070312/synth-diy-by-fonik.html</guid>
		<description><![CDATA[flickr photo be fonik2000 My electronics workstation in the garage has been closed for the winter due to extreme cold.  Not that I&#8217;ve had the time, anyways.  However, the temperature is on the rise, and I&#8217;m looking forward to getting back out &#8230; <a href="http://codehop.com/synth-diy-by-fonik/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/12505885@N00/351616807/" title="Photo Sharing"><img src="http://farm1.static.flickr.com/143/351616807_df228e1d29_o.jpg" width="458" height="342" alt="close up" /></a><br />
<a href="http://www.flickr.com/photos/12505885@N00/351616807/">flickr photo</a> be <a href="http://www.flickr.com/photos/12505885@N00/">fonik2000</a></p>
<p>My electronics workstation in the garage has been closed for the winter due to extreme cold.  Not that I&#8217;ve had the time, anyways.  However, the temperature is on the rise, and I&#8217;m looking forward to getting back out there.  The big goal I&#8217;ve set for myself is to make some of my very own eurorack modular synth units.</p>
<p>And perhaps by cosmic coincidence, a modular synth enthusiast, who goes by the name of <a href="http://www.fonik.de/">fonik</a>, commented on one of my <a href="http://www.flickr.com/photos/thumbuki/381978116/">flickr photos</a> a couple of days ago.  This led me to <a href="http://www.flickr.com/photos/12505885@N00/">his photos</a>, which led me to <a href="http://www.modular.fonik.de/index.html">www.modular.fonik.de</a>.  On his site, he shares in detail his <a href="http://www.modular.fonik.de/Page18.html">custom modules</a> and schematics.  Having a DIY guide to follow is exactly what I need.</p>
<blockquote><p>&#8220;Rather a musician than an electronics engineer I was always looking for new sounds. This finally(?) let me to modular synth. Once I purchased some Dopefer modules for a modular guitar effect the plan rose to build my own modular synth&#8230; this was about 2 years ago and I never held an soldering iron in my hands before.&#8221;  &#8211; fonik</p></blockquote>
<p>This is the position I&#8217;m in today.  The fact that he has been able to accomplish so much with in such a short period of time gives me hope that I, too, will be able to succeed in my modular synth building endeavors.</p>
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		<title>Exploring Analogue Synth Techniques v2</title>
		<link>http://codehop.com/exploring-analogue-synth-techniques-v2/</link>
		<comments>http://codehop.com/exploring-analogue-synth-techniques-v2/#comments</comments>
		<pubDate>Tue, 16 Jan 2007 01:52:48 +0000</pubDate>
		<dc:creator><![CDATA[Jacob Joaquin]]></dc:creator>
				<category><![CDATA[the cosmos]]></category>
		<category><![CDATA[analogue]]></category>
		<category><![CDATA[bias]]></category>
		<category><![CDATA[csound]]></category>
		<category><![CDATA[east]]></category>
		<category><![CDATA[legato]]></category>
		<category><![CDATA[modular]]></category>
		<category><![CDATA[oscillator]]></category>
		<category><![CDATA[phase]]></category>
		<category><![CDATA[phasor]]></category>
		<category><![CDATA[stepsequencer]]></category>
		<category><![CDATA[sync]]></category>
		<category><![CDATA[synth]]></category>
		<category><![CDATA[synthesizers]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.thumbuki.com/20070115/exploring-analogue-synth-techniques-v2.html</guid>
		<description><![CDATA[EAST I have just finished rewriting Exploring Analogue Synth Techniques, a Csound tutorial I wrote as an undergrad back in 1998. Some of the topics include: bias phase legato phasors simulating a sync oscillator modeling a step sequencer Enjoy!]]></description>
				<content:encoded><![CDATA[<div id="postimage" class="right" style="width: 201px"><a href="http://www.thumbuki.com/csound/articles/east/"><img src="http://www.thumbuki.com/images/east-tutorial.gif" width=199px height=105px /></a>
<p>EAST</p>
</div>
<p>I have just finished rewriting <a href="http://www.thumbuki.com/csound/articles/east/">Exploring Analogue Synth Techniques</a>, a <a href="http://www.csounds.com/">Csound</a> tutorial I wrote as an undergrad back in 1998.  </p>
<p>Some of the topics include:</p>
<ul>
<li><a href="http://www.thumbuki.com/csound/articles/east/bias.html">bias</a>
<li><a href="http://www.thumbuki.com/csound/articles/east/phase.html">phase</a>
<li><a href="http://www.thumbuki.com/csound/articles/east/phase.html#Legato">legato</a>
<li><a href="http://www.thumbuki.com/csound/articles/east/phasortable.html#ThePhasor">phasors</a>
<li><a href="http://www.thumbuki.com/csound/articles/east/phasortable.html#SimulatingASyncOscillator">simulating a sync oscillator</a>
<li><a href="http://www.thumbuki.com/csound/articles/east/stepsequencer.html">modeling a step sequencer</a></ul>
<p>Enjoy!</p>
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		<title>Shinola Low-Pass</title>
		<link>http://codehop.com/shinola-low-pass/</link>
		<comments>http://codehop.com/shinola-low-pass/#comments</comments>
		<pubDate>Sun, 22 Oct 2006 16:39:47 +0000</pubDate>
		<dc:creator><![CDATA[Jacob Joaquin]]></dc:creator>
				<category><![CDATA[the cosmos]]></category>
		<category><![CDATA[capacitor]]></category>
		<category><![CDATA[electronics]]></category>
		<category><![CDATA[filter]]></category>
		<category><![CDATA[gba]]></category>
		<category><![CDATA[instruments]]></category>
		<category><![CDATA[lowpass]]></category>
		<category><![CDATA[modular]]></category>
		<category><![CDATA[potentiometer]]></category>
		<category><![CDATA[shinolalowpass]]></category>

		<guid isPermaLink="false">http://www.thumbuki.com/20061022/shinola-low-pass.html</guid>
		<description><![CDATA[&#8220;It works okay, I guess.&#8221; I&#8217;ve recently taken a detour from the alien world of circuit-bending into the greater cosmos of electronics. And what better thing is there to do with my new found hobby than to build modules for &#8230; <a href="http://codehop.com/shinola-low-pass/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<div id="postimage" class="left" style="width: 302px"><img src="http://www.thumbuki.com/images/shinolapass1.jpg" alt="Shinola Low-Pass" width=300px height=200px/>
<p>&#8220;It works okay, I guess.&#8221;</p>
</div>
<p>I&#8217;ve recently taken a detour from the alien world of <a href="http://www.thumbuki.com/tags/getbent">circuit-bending</a> into the greater cosmos of electronics.  And what better thing is there to do with my new found hobby than to build modules for my <a href="http://www.doepfer.de/home_e.htm">Doepfer Modular</a>?  If you answered &#8220;why nothing,&#8221; you deserve a cookie.
<div style="clear: both"></div>
<div id="postimage" class="right" style="width: 252px"><img src="http://www.thumbuki.com/images/shinolapass2.jpg" alt="Shinola Low-Pass Inside" width=250px height=277px/>
<p>Inside the box</p>
</div>
<p>Above you&#8217;ll see the result of my entire Saturday, the Shinola Low-Pass.  It is a simple, passive knob-controllable <a href="http://en.wikipedia.org/wiki/Low-pass">low-pass filter</a>.  Its constructed from an old GBA-SP box, two capacitors, wire, two 3.5mm jacks and a 50k potentiometer.</p>
<p>It works okay, I guess.  I intentionally crowded the jacks and pot into the corner, giving me room to expand it&#8217;s functionality later.  The cutoff only goes so low, which could have been fixed with higher capacitance capacitors.  Still, not bad for a first try.  Despite being mostly useless, I&#8217;m quite proud of it.</p>
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