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	<title>codehop &#187; chuck</title>
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	<link>http://codehop.com</link>
	<description>#code #art #music</description>
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		<title>Live Coding and Capturing a Perfomance</title>
		<link>http://codehop.com/live-coding-and-capturing-a-perfomance/</link>
		<comments>http://codehop.com/live-coding-and-capturing-a-perfomance/#comments</comments>
		<pubDate>Wed, 07 Apr 2010 16:40:01 +0000</pubDate>
		<dc:creator><![CDATA[Jacob Joaquin]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[chuck]]></category>
		<category><![CDATA[interpreter]]></category>
		<category><![CDATA[live coding]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[scheduler]]></category>

		<guid isPermaLink="false">http://slipmat.noisepages.com/?p=89</guid>
		<description><![CDATA[It&#8217;s the latest fad that&#8217;s sweeping computer music. And I would love for Slipmat to have this ability in its arsenal of tools. Without having to sacrifice non-realtime rendering for computationally expensive processes, of course. The following conceptual live coding &#8230; <a href="http://codehop.com/live-coding-and-capturing-a-perfomance/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s the latest fad that&#8217;s sweeping computer music. And I would love for Slipmat to have this ability in its arsenal of tools. Without having to sacrifice non-realtime rendering for computationally expensive processes, of course.</p>
<p>The following conceptual live coding prototype shows what a simple session would look like if it was modeled on the Python interpreter:</p>
<pre style="font-family: 'Courier New', courier, monaco, monospace, sans-serif; font-size: 1.2em; padding-bottom: 16px">
$ slipmat --capture_performance my_session.txt
>>> from LiveCodeSeq import seq
>>> from MyBassLibrary import rad_rezzy
>>> from random import random
>>> p[0] = [int(random() * 12) for i in range(0, 16)]
>>> p[1] = [int(random() * 12) for i in range(0, 16)]
>>> p[0]
[5, 9, 11, 8, 7, 8, 5, 1, 10, 7, 4, 4, 6, 4, 4, 2]
>>> p[1]
[6, 6, 5, 3, 5, 7, 8, 4, 0, 0, 8, 7, 9, 7, 2, 4]
>>> r = rad_rezzy()
>>> s = seq(instr=r, pattern=p[0], base_pch=6.00, resolution=1/16, tempo=133)
>>> s.start()
>>> s.change_pattern(pattern=p[1], on_beat=0)
>>> @60 s.stop(onbeat=0)
</pre>
<p>I have a gut feeling that there are some changes that should be made. Though as a starting point, this isn&#8217;t a terrible one.</p>
<p>Being able to capture a live coding performance would be fantastic. Not sure how workable it would be, but perhaps such a feature would produce a file that could be played back later:</p>
<pre style="font-family: 'Courier New', courier, monaco, monospace, sans-serif; font-size: 1.2em; padding-bottom: 16px">
$ cat my_session.txt
@0             global.seed(7319991298)
@4.04977535403 from LiveCodeSeq import seq
@8.43528123231 from MyBassLibrary import rad_rezzy
@10.9562488312 from random import random
@15.6027957075 p[0] = [int(random() * 12) for i in range(0, 16)]
@20.7757632586 p[1] = [int(random() * 12) for i in range(0, 16)]
@26.2462371683 p[0]
@29.3961696828 p[1]
@34.0424988199 r = rad_rezzy()
@40.3211374075 s = seq(instr=r, pattern=p[0], base_pch=6.00, resolution=1/16, 
                   tempo=133)
@45.5491938514 s.start()
@47.8991166715 s.change_pattern(pattern=p[1], onbeat=0)
@52.6267958091 @60 s.stop(onbeat=0)
</pre>
<p>The @ schedules are the times in which return was originally pressed for each event. Looks like I&#8217;ll be spending some time with <a href="http://chuck.cs.princeton.edu/">ChucK</a> soon.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>ChucK =&gt; Audio Programming Language</title>
		<link>http://codehop.com/chuck-audio-programming-language/</link>
		<comments>http://codehop.com/chuck-audio-programming-language/#comments</comments>
		<pubDate>Wed, 13 Feb 2008 15:26:48 +0000</pubDate>
		<dc:creator><![CDATA[Jacob Joaquin]]></dc:creator>
				<category><![CDATA[the cosmos]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[chuck]]></category>
		<category><![CDATA[composition]]></category>
		<category><![CDATA[livecoding]]></category>
		<category><![CDATA[onthefly]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[synthesis]]></category>
		<category><![CDATA[time]]></category>

		<guid isPermaLink="false">http://www.thumbuki.com/20080213/chuck-audio-programming-language.html</guid>
		<description><![CDATA[Yesterday, I finally had the opportunity to check ChucK out. Early exit polls suggest that ChucK is awesome!! What is ChucK? ChucK is a new (and developing) audio programming language for real-time synthesis, composition, performance, and now, analysis &#8211; fully &#8230; <a href="http://codehop.com/chuck-audio-programming-language/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<div id="postimage" class="right" style="width: 322px"><a href="http://chuck.cs.princeton.edu/"><img src="http://www.thumbuki.com/images/ChucK.jpg" width=320px height=146px alt="ChucK =&gt; Audio Programming Language" title="ChucK =&gt; Audio Programming Language" /></a></div>
<p>Yesterday, I finally had the opportunity to check <a href="http://chuck.cs.princeton.edu/">ChucK</a> out.  Early exit polls suggest that ChucK is awesome!!</p>
<h3>What is ChucK?</h3>
<blockquote><p>ChucK is a new (and developing) audio programming language for real-time synthesis, composition, performance, and now, analysis &#8211; fully supported on MacOS X, Windows, and Linux. ChucK presents a new time-based, concurrent programming model that&#8217;s highly precise and expressive (we call this strongly-timed), as well as dynamic control rates, and the ability to add and modify code on-the-fly.</p>
</blockquote>
<p>If you are anything like me, then you&#8217;ll probably want to take a look at the code.  Here&#8217;s a page <a href="http://chuck.cs.princeton.edu/doc/examples/">full of examples</a>.  If two clicks is too many, you can jump straight to <a href="http://chuck.cs.princeton.edu/doc/examples/basic/whirl.ck">whirl.ck</a>.</p>
<p>Perhaps there is a <a href="http://en.wikipedia.org/wiki/Live_coding">live coding</a> performance in my future.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Survey on Musical Instruments</title>
		<link>http://codehop.com/survey-on-musical-instruments/</link>
		<comments>http://codehop.com/survey-on-musical-instruments/#comments</comments>
		<pubDate>Mon, 18 Jun 2007 14:03:37 +0000</pubDate>
		<dc:creator><![CDATA[Jacob Joaquin]]></dc:creator>
				<category><![CDATA[the cosmos]]></category>
		<category><![CDATA[acoustic]]></category>
		<category><![CDATA[audiomulch]]></category>
		<category><![CDATA[aura]]></category>
		<category><![CDATA[chuck]]></category>
		<category><![CDATA[csound]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[instruments]]></category>
		<category><![CDATA[maxmsp]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[osw]]></category>
		<category><![CDATA[ploguebidule]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[puredata]]></category>
		<category><![CDATA[reaktor]]></category>
		<category><![CDATA[supercollider]]></category>
		<category><![CDATA[survey]]></category>

		<guid isPermaLink="false">http://www.thumbuki.com/20070618/survey-on-musical-instruments.html</guid>
		<description><![CDATA[&#8220;The Acoustic, the Digital and the Body: A Survey on Musical Instruments&#8221; &#8220;In the autumn of 2006 we conducted a phenomenological, qualitative survey on people&#8217;s relationship with their acoustic and digitial instruments. This is part of an ongoing research.&#8221; The &#8230; <a href="http://codehop.com/survey-on-musical-instruments/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<div id="postimage" class="right" style="width: 202px"><a href="http://www.ixi-audio.net/survey/"><img src="http://thumbuki.com/images/SurveyOnMusicalInstruments.gif" width=200px height=103px /></a></div>
<p><a href="http://www.ixi-audio.net/thor/surveyMusicalInstruments.pdf">&#8220;The Acoustic, the Digital and the Body: A Survey on Musical Instruments&#8221;</a><br />
<blockquote>&#8220;In the autumn of 2006 we conducted a phenomenological, qualitative survey on people&#8217;s relationship with their acoustic and digitial instruments. This is part of an ongoing research.&#8221;</p></blockquote>
<p>The <a href="http://www.ixi-audio.net/survey/">survey</a> is still open if you wish to participate.</p>
<p>via HectorC on the <a href="http://www.nabble.com/Fwd%3A--microsound--interesting-read%3A-survey-on-musical-instruments-by-IXI-tf3938236.html">Csound Mailing list</a>.</p>
]]></content:encoded>
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