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	<title>Comments on: Csound Vs. Music V — FIGHT! Pt. 2</title>
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	<link>http://codehop.com/csound-vs-music-v-%e2%80%94-fight-pt-2/</link>
	<description>#code #art #music</description>
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		<title>By: Jacob Joaquin</title>
		<link>http://codehop.com/csound-vs-music-v-%e2%80%94-fight-pt-2/#comment-343</link>
		<dc:creator><![CDATA[Jacob Joaquin]]></dc:creator>
		<pubDate>Fri, 16 Oct 2009 20:46:08 +0000</pubDate>
		<guid isPermaLink="false">http://csound.noisepages.com/?p=47#comment-343</guid>
		<description><![CDATA[&lt;p&gt;Ahh, yes.  Good catch.  That&#039;s going in the next revision.&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>Ahh, yes.  Good catch.  That&#8217;s going in the next revision.</p>
]]></content:encoded>
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	<item>
		<title>By: Andrés Cabrera</title>
		<link>http://codehop.com/csound-vs-music-v-%e2%80%94-fight-pt-2/#comment-342</link>
		<dc:creator><![CDATA[Andrés Cabrera]]></dc:creator>
		<pubDate>Fri, 16 Oct 2009 20:43:16 +0000</pubDate>
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		<description><![CDATA[&lt;p&gt;Hi,&lt;/p&gt;
&lt;p&gt;Nice article.&lt;/p&gt;
&lt;p&gt;You can also make sure that the output sounds 12-bit by making all output samples integers (removing the fractional part) using abs(). Since this will scale directly to 16 or 24 bit files you will be listening to the sound like it was meant to...&lt;/p&gt;
&lt;p&gt;Cheers,&lt;/p&gt;
&lt;p&gt;Andrés&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Nice article.</p>
<p>You can also make sure that the output sounds 12-bit by making all output samples integers (removing the fractional part) using abs(). Since this will scale directly to 16 or 24 bit files you will be listening to the sound like it was meant to&#8230;</p>
<p>Cheers,</p>
<p>Andrés</p>
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