Atomic Fixin’s is a boutique instrument I built with Processing and Csoundo. The synth engine is based on the principles used in the Atari 2600 video game console. I created this demo to get a sense of Csound instrument GUI design using Processing. This just happend to tie in nicely with yesterday’s post 2600 Synthesis. All in all, I would say I spent no more than 8 hours building this.
Download the source code here.